![]() IC is one of the least flexible corps, because if you don't get those powerful production building tags, and you just play building tags for the sake of playing them at the start, you will just lose against any solid player and that's it. So, I feel that most of the players who are talking about IC flexibility are just - wrong. Out of all those cards, there is literally ONE card in the deck that immediatelly bursts IC economy instantly, and that is space elevator, for +8 MC production (one titanium and 5 credits from the ability) Other powerful building tags, such as strip mine, or electro catapult require energy building tag from the deck in order to get that online in gen 1. ![]() Terractor can play earth tag production cards, which are really cheap for them and so on, but IC must use its steel. If they are lucky, Tharsis can put two more cities on the board, get 9 MC production, and basically secure both Mayor and Builder. But, how many of those building tags are really hepful to your economy early? Remember, all that starting money is in your steel, not in MC like Tharsis, Terractor or Credicor, who can play production cards for money. A valid point, especially regarding the builder milestone. I saw that those people made the case of IC being a good corp, even a B+ corp, because rougly the third of the base deck are building tags, so you can spend that steel on boosting your economy early, and it catapults you towards the builder milestone. I feel that most of the people look at that starting money and rate the corp solely based on that. If you have only one titanium production card, that beats almost everything IC can do with that huge amount of steel. But! If you don't have anything for Phobolog - you won't take it. Here is why - Phobolog has the strict road to follow, and the less flexibility you have, the weaker the corp gets. For me, IC is borderline C/D corp, just like Thorgate and Helion, while Phobolog is B for sure. Most of the people will probably agree with Tharsis just being the best corp in vacuum (on this board), while Inventrix and UNMI are the two weakest in 3p games (you can probably make the case that UNMI is just tier F corp, alone at the bottom), but the ratings of Phobolog and Interplanetary Cinematics are just different than all other I heard from the online community. Tier D - Interplanetary Cinematics, Thorgate, Ecoline Tier B - Saturn Systems, Credicor, Phobolog Clearly, your starting hand decides the road you will take in the game, and even UNMI can be powerful with certain combos, but I will base my rankings on vacuum and focus mainly on three corps, which I find overrated or underated in the community. I will divide the corporations in five different tiers. I also noticed that most of the top ranked players are predominantly play 2p here, of course, number of players alters the game, card value, corporation value, strategy etc, so my ratings will be based on 3p games. And, I want to give my take on corp ratings here, and hopefully get some replies and other opinions :) When I talked about it with people on streams and with high ranked players, I was pretty surprised with their take on the game. So, the ratings of corporations in base game, with Tharsis map, the one we play here. I do hope that those bugs will be fixed, but I also wanted to contribute this forum with other type of content :) Hey, I wanted to make a new post, which is different than all other threads here currently, that are mostly about bugs in game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |